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The reception of Suicide Squad: Kill the Justice League has been average to mixed. Since its launch on February 2, 2024, the game has been constantly criticized for the often-noisy screen and the monotonous nature of the missions. However, details of its commercial performance have remained elusive.

Why Suicide Squad: Kill The Justice League Fell Short Of Expectations

Thanks to Warner Bros.’ Q4 financial report, we finally have a clue regarding the performance of Suicide Squad: Kill the Justice League—and it wasn’t good. Warner Bros. Discovery’s chief financial officer Gunnar Wiedenfels provided a brief update regarding Suicide Squad: Kill the Justice League’s performance.

“We are lapping the release of Hogwarts Legacy in February last year, which saw the largest portion of its very positive financial impact in the first quarter,” Wiedenfels said.

“This year, Suicide Squad, one of our key video game releases in 2024, has fallen short of our expectations since its release earlier in the quarter, setting our games business up for a tough year-over-year comp in Q1.”

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Why Suicide Squad: Kill The Justice League Fell Short Of Expectations

The performance must have been so bad that the executives shied away from announcing actual figures. However, they admitted that the poor performance of the game has left the company with a “tough year” ahead in terms of year-on-year comparison.

It is easy to see why they made the statement about the year-on-year comparison. Just last year, the company published Hogwarts Legacy which eventually became the best-selling game of the year, worldwide.

However, considering the rocky path of Suicide Squad: Kill the Justice League from announcement to launch, the news from Warner Bros. will less likely come as a surprise to those who have been following the game. On Steam, Suicide Squad: Kill the Justice League was only able to garner 13,459 concurrent players.

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At the time of writing, the game had 666 concurrent players and a 24-hour peak of 914 players. Nevertheless, it had a better outing on Twitch with an all-time peak of 155,177 players. According to VGInsights, it is estimated that the game has sold around 200,000 copies.

On Metacritic, the game’s best average rating was 63 on PC. That number dropped to 60 on both PS5 and Xbox Series X. IGN’s review on Metacritic was critical of the monotonous missions. However, it praised the gameplay and story.

The many woes of Suicide Squad: Kill the Justice League

Why Suicide Squad: Kill The Justice League Fell Short Of Expectations

For a studio that made the Batman Arkham series, the bar was set high for Rocksteady’s next IP. However, there is no doubt that the studio failed to live up to those expectations. The many troubles of Suicide Squad: Kill the Justice League started before launch and have continued to this day.

The game faced multiple delays and myriads of leaks before eventually being released early this month. Those who purchased the more expensive Deluxe Edition for early access were hit with an unpleasant surprise.

Upon logging into the game for the first time, a bug caused full completion of the story. Rocksteady had to shut down the servers for several hours to fix the issue. As a form of compensation, impacted players received 2,000 LuthorCoins, an in-game currency estimated to be worth around $20.

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Over the last few weeks, Rocksteady has released several patches to fix the game. However, each patch appears to introduce more issues than it solves. Some users started experiencing issues with logging into the game when the latest patch was rolled out.

Although we know that Joker will join Suicide Squad: Kill the Justice League sometime in the future as a playable character, there is still a lot that is unknown about the future of the game. Datamining has suggested the return of some of the slain members of the Justice League including Batman, Flash, and Green Lantern.

Rocksteady fixed over 50 bugs in the February 21 update

Why Suicide Squad: Kill The Justice League Fell Short Of Expectations

Rocksteady’s latest update to Suicide Squad: Kill the Justice League came on February 21 and fixed over 50 bugs. One of the most annoying issues that has now been fixed was where players were unable to proceed for over 30 minutes at the end of a mission. The studio said they are investigating server issues.

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“We’re also investigating the release of some additional server hotfixes that aim to further improve matchmaking and reduce errors when joining online sessions,” Rocksteady said in the patch note.

“If you’re experiencing any issues with the game, please reach out to Customer Support so we can get more information to identify a fix. Making sure the game performs well for all players remains a top priority for us, and our engineering and code teams are working hard to address issues as quickly as we can.”

Have you played Suicide Squad: Kill the Justice League? Was it a Yeah or Neh for you? Share your thoughts in the comment box below.


Emecheta Christian

Emecheta Christian is an avid gamer with over 5 years in the industry. He is also a poet. It is therefore not surprising that his post sometimes read like poetry.