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Ubisoft Unveils NEO NPC Generative AI Prototype That Will Power NPCs Of The Future
Ubisoft unveiled the NEO NPC at the Game Developers Conference (GDC) to eliminate gated NPC dialogue tree and pre-determined answers.
Ubisoft unveiled the NEO NPC at the Game Developers Conference (GDC) to eliminate gated NPC dialogue tree and pre-determined answers.
Earlier this week, Xbox announced a multi-year partnership with Inworld for the creation of new AI tools for games. Now, Take-Two Interactive Boss, Strauss Zelnick has said that scripted NPCs “are not generally interesting”.
Haiyan Zhang, the General Manager of Gaming AI at Xbox, today announced a multi-year partnership with Inworld AI “to build AI game dialogue and narrative tools at scale”.