Prince of Persia: The Sands of Time was first released on October 28, 2003. In September 2020, Ubisoft announced that the remake of the game had been in development for over two years at Ubisoft Pune and Ubisoft Mumbai, the Indian arm of the studio. At that time, the game was planned for release in January 2021.
However, when the trailer for the game was revealed, the negative reactions it generated forced Ubisoft to roll back its release plan. After several delays, the studio announced last year that Ubisoft Montreal has taken over development duties for the game. It is important to mention that the Montreal studio made the first game.
“As you know, the passionate team at @UbisoftMTL is reimagining this legendary story, and we are glad to announce today that the project has passed an important internal milestone and development is progressing,” an announcement came from the official Prince of Persia X handle. “We look forward to sharing more in the future!”
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In reminiscence of the 20th anniversary of the original game, the handle also shared concept art from the original game and reminisced how it felt to complete one of the puzzles.
“The excitement I felt after completing the library puzzle on totally not the first try,” the handler wrote.
Back in May, producer Jean-Francois Naud said the game was in conception. Naud explained that the Ubisoft Montreal studio started looking at feedback from the community after taking over the project and was looking for ways to deliver a game that would meet the community’s expectations.
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“Now, we’re building up the team, defining the priorities, putting prototypes together, testing elements, and looking at how we can include community feedback in the development as well,” Naud said at that time. “It’s still in an early stage, and players should not expect to hear more about the game this year but rest assured that we’re all putting our strengths and heart into this project.”
A look back at Ubisoft’s Original Prince of Persia: The Sands of Time
The original Prince of Persia: The Sands of Time was released across multiple platforms including PlayStation 2, Game Boy, GameCube, Xbox, and Windows. It was a reboot of the Prince of Persia series created by Jordan Mechner who also served as a creative consultant and designer of The Sands of Time.
In the game, an unnamed Prince obtained an artifact called the Dagger of Time while his father’s army discovered an hourglass containing the mysterious Sands of Time during a raid of an ancient city under the instigation of a traitorous Vizier.
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While presenting the Sands as a gift to the Sultan of Azad during a visit to the palace, the Vizier tricked the prince into releasing the Sands. Consequently, the Sands transformed the people of Azad into savage beasts under Vizier’s control. The prince set out to correct his mistake and foil the Vizier’s evil plot.
The prince had to align with Farah, a young princess who was familiar with the power of the Sands to correct the mistake. Like every classic Prince of Persia game, The Sands of Time involves heavy platforming, punctuated by fights with creatures birthed by the Sands.
One of the key gameplay mechanics involves using the Dagger to rewind time as well as using it to freeze and kill enemies. At the moment, very little is known about the Prince of Persia: The Sands of Time remake besides how development is progressing.
It’s unclear if Ubisoft will stick with the original game’s story or whether the remake will chart an entirely different course. However, from now until November 28, you can get the original Prince of Persia: The Sands of Time for just $1.99/ £1.71 on Steam.
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